.NET provides three options for how a server will activate (create) objects when clients request a new object.
Client Activated: Each client gets its own server object. This is the typical client-server approach.
Server Activated Single Call: Server object is created and destroyed every time a client calls a function.
Scalable: Holds resources only as long as needed.
Stateless: Server state is lost between calls unless saved somehow.
Server Activated Singleton: All clients are connected to the same server object when client creates 'new' server object.
Thursday, February 14, 2013
.NET Server Activation Types
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